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Old Time Baseball is a 1995 baseball video game designed and programmed by Don Daglow, Hudson Piehl, Clay Dreslough, and James Grove. It was developed and published for MS-DOS by Storm-front Studios. Old Time Baseball uses the Tony La Russa Baseball engine, substituting lineups from 1871 to 1981, 12,000 players in all, and 16 ballparks with accurate dimensions.

Old Time Baseball
Developer(s)Stormfront Studios
Publisher(s)Stormfront Studios
Platform(s)MS-DOS
Release
  • NA: January 1, 1995
Genre(s)Sports
Mode(s)Single-player

Gameplay



Teams


Players can replay historical seasons for any league during this period from every major league in baseball history:

In addition to playing with historical teams, users could build their own teams player by player, and play any team (custom or historical) against any other team.


Ballparks


Many of the historical ballparks were built based on actual old construction blueprints. Stadiums included:


Announcers


Users can select between Play by play announcers Mel Allen of the New York Yankees and Curt Gowdy, who did network broadcasts for many years in addition to announcing for the Boston Red Sox.


Baseball Time Machine


Baseball Time Machine, allows users to play any game in any individual year from 1871 through the present. This includes games in unique times like 1930, when baseball sought to lure fans during the Depression and juiced the ball so much that the batting average for baseball overall surpassed .300. The following year the ball was returned to more typical physics.

Other popular "let's see what happens" years for players are 1871, when the game visually looked more like softball, and 1942–45, when World War II stripped the major leagues of most of its established players.

The Baseball Time Machine allows players to try to resolve the most famous baseball arguments of all time, What would happen if Sandy Koufax pitched to Babe Ruth?, How would the 1927 Yankees do against the Big Red Machine?, etc.

The game also offers the chance to play games in any of six different major baseball eras:


Development


Daglow had written the basic mathematical models for the Baseball Time Machine in an unpublished 1980 game with the working title Apple Baseball, an extension of his Baseball game which he wrote on the then-new Apple II before joining the Intellivision game design team.


See also



References







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