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NeosVR is a free-to-play, massively multiplayer online, virtual reality application created by Solirax. It was released for free on Microsoft Windows via Steam on May 4, 2018, with support for several VR headsets.

NeosVR
Developer(s)Solirax
Publisher(s)Solirax
Designer(s)Frooxius
Programmer(s)Frooxius
EngineHybrid, FrooxEngine (custom), and Unity
Platform(s)Microsoft Windows, Linux
ReleaseMay 4, 2018
Genre(s)Massively multiplayer online
Mode(s)Multiplayer

The game allows users to interact with one another as avatars and features development tools for players to create in-game elements such as games and maps.


Gameplay


The gameplay of NeosVR bears similarities to that of VRChat and AltspaceVR.[1][2] Players interact with each other through virtual 2D and 3D avatars capable of lip sync, eye tracking, blinking, and a complete range of motion. While the game is titled "NeosVR", one does not need VR equipment to play the game and may play in a desktop configuration.[3] In this form, there are certain inabilities such as freely moving an avatar's limbs and the inability to use some two-handed VR items.

Users may import and create avatars from other games using NeosVR's built-in "avatar creator".[4] In addition to avatars, users can write computer programs using Logix, a node-based programming system implemented entirety within NeosVR.[5][6][7] Logix may be used to drive functionality for avatars, worlds and other inventions.

NeosVR's selection of worlds includes minigames, social lounges, and worlds created by the user base. A single user may have several multiplayer worlds simultaneously loaded at once, utilizing NeosVR's FrooxEngine to use multiple worlds at once.[8] Users can customize their own worlds entirely from within NeosVR without the use of external SDKs,[9] though it is possible to upload custom content such as code and in-game items for use.


Hardware and software support


NeosVR supports many VR headsets such as Oculus Rift, Oculus Rift S, Oculus Quest with Oculus Link, Oculus Go, Pimax headsets, HTC Vive, Valve Index, and the Windows Mixed Reality headsets.[10] Controllers which support finger presence such as the Valve Index allow users to make hand and finger gestures, which can then be linked to activating certain facial expressions, animations, or custom events.

In addition to numerous headsets, NeosVR supports a wide variety of VR accessories such as the Leap Motion finger-tracking module and the HTC Vive Lip tracker, enabling a user to visibly broadcast lower facial expressions and speech.[11] The HTC Vive Pro Eye is also supported, enabling the use of eye presence in select avatars.

Additionally, NeosVR allows for hip and feet tracking, commonly referred to as "full-body" tracking. To accomplish this a user will wear an HTC Virtual Reality System Tracker, AKA a "Vive Tracker Puck" to relay the position of one's body. Movement is then calculated through inverse kinematics, with up to 8 additional trackers to replicate one's physical movement in real-time.


See also



References


  1. October 2016, Kevin Carbotte 01 (October 2016). "NeosVR Lets You Build Virtual Worlds With Others, Remotely And In Real Time". Tom's Hardware. Retrieved 2020-07-24.
  2. "NeosVR sets beta test of 'metaverse engine' for May 4". VentureBeat. 2018-04-28. Retrieved 2020-07-24.
  3. "Command Line Arguments". NeosVR Wiki. Retrieved 2020-07-24.
  4. "3D Model Import". NeosVR Wiki. Retrieved 2020-07-24.
  5. people.csail.mit.edu/dkao/pdf/kao2020fdg2.pdf
  6. James, Paul (2017-02-19). "Watch: 'LogiX' is an Impressive Multi-User Visual Programming Interface for VR". Road to VR. Retrieved 2020-07-22.
  7. James, Paul (2017-05-06). "Watch: NeosVR "Metaverse Engine" World Building in Action, Latest Version Adds Cloud Functionality". Road to VR. Retrieved 2020-07-22.
  8. "Architecture Overview". NeosVR Wiki. Retrieved 2020-07-24.
  9. Hayden, Scott (2019-02-18). "'Neos VR' Update Brings "massive improvements" to User Friendliness, Social Features & More". Road to VR. Retrieved 2020-07-24.
  10. "Supported Features". NeosVR Wiki. Retrieved 2020-07-24.
  11. Pocket-lint (2019-03-18). "HTC made a lip-tracking module for the Vive Pro VR headset". Pocket-lint. Retrieved 2020-07-22.





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