Martin Mystère: Operation Dorian Gray (known as "Crime Stories: From the Files of Martin Mystere" in North America), is the only video game adaptation of the Italian sci-fi detective comic-book franchise called Martin Mystère, starring a detective and his assistant, Java. It is a point-and-click adventure game, published in 2005 by The Adventure Company in North America and GMX Media in Europe. A Macintosh version was planned, but was cancelled in the evaluation stage.[1] Versions for PlayStation 2 and Xbox were also planned, but were also cancelled.[2]
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The player assumes the role of a young private investigator named Martin Mystere, who is currently investigating a brutal murder of a respected scientist named Professor Eulemberg.
The gameplay is standard for graphic adventure games: search for items in order to solve logic puzzles.[3]
Development for the game began around 2002. Most of the time was invested on the storyboard, which was heavily based on the original comic strips of Martin Mystère.[4] The models for the graphics started as layouts on paper. The models were output in Realtime 3D with octagonal views and pre-rendered backgrounds (Similar to Druuna: Morbus Gravis and Syberia)[2] and animated with 3DS Max. The game uses Direct3D retained mode that has been discontinued by Microsoft.
Aggregator | Score |
---|---|
Metacritic | 45%[5] |
Publication | Score |
---|---|
Adventure Gamers | ![]() ![]() ![]() ![]() ![]() |
GameSpot | 4.1/10[7] |
IGN | 5.2/10[8] |
The game has a Metascore of 45% based on 20 critics.[5]
Computer Gaming Magazine gave a scathing review describing the game as "tragic", adding that it was too over-enthusiastic.[5] IGN deemed it "generic"[8] and GameSpot called it "archaic".[7] Game Chronicles thought the puzzles were illogical and the story didn't make sense.[3]
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