Jump Bug[lower-alpha 1] is a 1981 scrolling platform-shooter game developed by Alpha Denshi under contract for Hoei Corporation.[4] It was distributed in arcades by Sega in Japan and Europe, and by Rock-Ola in North America.[1] It was the first platform game to include smooth horizontal and vertical scrolling. Jump Bug was ported to the Emerson Arcadia and the Leisure Vision system.
Jump Bug | |
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Developer(s) | Hoei Corporation Alpha Denshi |
Publisher(s) |
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Platform(s) | Arcade, Arcadia 2001 |
Release | |
Genre(s) | Scrolling shooter, platform |
Mode(s) | Up to two players, alternating turns |
Arcade system | Sega Z80 (Namco Galaxian) |
The game uses a limited form of parallax scrolling, with the main scene scrolling while starry night sky is fixed and clouds move slowly, adding depth to the scenery. This was a year before Moon Patrol (1982), with its three moving layers.[5]
The player controls a constantly bouncing car while driving through various environments including a city, pyramid, and underwater. The height of the jump and speed of a fall can be controlled with the joystick. The player can shoot various enemies that appear. Points are gained by collecting treasure, killing enemies and jumping on clouds.[6]
In Japan, Jump Bug was tied with Scramble and Space Panic as the 14th highest-grossing arcade video game of 1981.[7]
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