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Gumshoe is a light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System. It was released in 1986 in North America and in 1988 in Europe. Unusual for a Nintendo game, it was not released in Japan. It was designed by Yoshio Sakamoto.[3]

Gumshoe
North American box art
Developer(s)Nintendo R&D1
Publisher(s)Nintendo
Director(s)Yoshio Sakamoto
Satoru Okada
Producer(s)Gunpei Yokoi
Designer(s)Yoshio Sakamoto
Programmer(s)Toru Narihiro
Composer(s)Hirokazu Tanaka
Platform(s)Nintendo Entertainment System, Arcade
Release
Genre(s)Platform, shooter
Mode(s)Single-player

Plot


Mr. Stevenson is an ex-FBI agent turned detective. He receives a ransom note from a mafia boss, King Dom, who has kidnapped Stevenson's daughter, Jennifer. Stevenson must collect five "Black Panther Diamonds" within 24 hours in order to see his daughter again.


Gameplay


Mr. Stevenson walks continuously to the right and will jump if shot with the NES Zapper. The player must also shoot enemies as they appear on screen. Shooting Mr. Stevenson to make him jump will not subtract from the player's ammunition. Shooting obstacles, or an empty area, however, will subtract one bullet from the total. Grabbing red balloons will add bullets to Mr. Stevenson's arsenal.


Notes


  1. Reported dates for US release vary; sources either state it was released in June 1986[1] or in August 1986[2][not specific enough to verify]

References


  1. Nintendo staff. "NES Games" (PDF). Nintendo. p. 6. Archived from the original (PDF) on December 21, 2010. Retrieved September 24, 2011.
  2. "Computer Entertainer: the Newsletter, September 1986" (PDF). Retro CDN. Retrieved March 23, 2017.
  3. Sakamoto, Yoshio (April 4, 2010). "Q&A: Metroid Creator's Early 8-Bit Days at Nintendo". Wired (Interview). Interviewed by Kohler, Chris. San Francisco: Condé Nast. Retrieved October 1, 2020.





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