Cold War Conflicts is a real-time strategy game developed by Russian studios Fireglow Games and Red Ice software, set in the historical period of the Cold War era from 1950 to 1973. In four campaigns the players take control of the military forces of eight nations (United States, Israel, Egypt, North Korea, United Kingdom, Syria, USSR and China). Some of the campaigns are non-linear which means that success or failure in some missions results in a different starting point and strength of military forces in the following mission. The game is designed to present an accurate account of battlefield warfare, so most missions must be accomplished using a limited number of available units and supplies; the focus is on real military strategy and tactics, instead of resource gathering and base development.
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Cold War Conflicts | |
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Developer(s) | Fireglow Games Red Ice Software |
Publisher(s) | GMX Media |
Platform(s) | Microsoft Windows |
Release | March 26, 2004 |
Genre(s) | Real-time strategy |
Mode(s) | Single-player |
Aggregator | Score |
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Metacritic | 55/100[1] |
Publication | Score |
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CVG | 6.9/10[2] |
GameSpy | ![]() ![]() ![]() ![]() ![]() |
Cold War Conflicts has received "mixed" reviews according to reviews aggregator Metacritic, garnering a score of 55/100.[1]
Computer and Video Games gave the game a score of 6.9/10, praising it for its setting and gameplay, but criticizing it for being similar to Sudden Strike 2. GameSpy's reception to the game was more negative, with a score of 2 out of 5 stars, criticizing it for its mediocre graphics and lack of tutorials to help new players.
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