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Charlie's Angels is a beat 'em up video game developed by Neko Entertainment and published by Ubi Soft for the PlayStation 2 and GameCube. It was to be ported to the Xbox, Game Boy Advance and Microsoft Windows; all three were cancelled.

Charlie's Angels
European PlayStation 2 cover art
Developer(s)Neko Entertainment
Publisher(s)Ubi Soft
Director(s)Laurent Lichnewsky
Designer(s)José Afonso
Programmer(s)
  • Stéphane Mutel
  • Patrice Belmonte
  • Sébastien Lagarde
Artist(s)Sotheara Khem
Composer(s)Eric Chevalier
Platform(s)PlayStation 2, GameCube
ReleasePlayStation 2[1]
  • EU: 4 July 2003
GameCube[2]
  • NA: 8 July 2003
  • EU: 25 July 2003
Genre(s)Beat 'em up
Mode(s)Single-player

Charlie's Angels is based on the 2000 film of the same name, itself based on the original 1970s television series created by Ivan Goff and Ben Roberts. The game follows the continuing adventures of three private investigators, Natalie Cook, Dylan Sanders, and Alex Munday, as they attempt to solve the mystery of a series of missing national monuments. The heroines do not use firearms but can utilize blunt weapons and certain environmental objects.

The game is notable for being panned by critics and has been regarded as one of the worst video games ever made.


Gameplay


The gameplay is very simple and involves fighting groups of enemies by performing punching and kicking combinations or by using weapons. Each group of enemies must be defeated before the player is allowed to progress through the game. While the player is engaged in a fight, movement to another area is impossible as invisible walls will block their way. It also featured an option to switch from playing one Angel to another. However, this option is not available during a fight and it is not required to complete the game. Occasionally, one Angel must perform a task such as pressing a switch, pulling a lever or accessing a computer so that another Angel is allowed to progress.

Most levels end when all of the Angels have completed their current objective. Unlockables such as trailers and photographs from the movie Charlie's Angels: Full Throttle can be unlocked by collecting items such as film reels and memory sticks, which are hidden in each level.


Plot


The game starts with a briefing session in Charlie's office in which the Angels are informed that the Statue of Liberty has been stolen. Gameplay starts on a beach beauty pageant runway. Wearing swimsuits, Natalie and Alex must each individually fight their way from the beach through the community and warehouses to the docks. Joined there by Dylan, the three continue to each fight their way through a series of further locations.


Reception


Charlie's Angels received an average score of 24% at GameRankings[3] and an average score of 23/100 at Metacritic, indicating "generally unfavorable" reviews.[4] On GameRankings, the GameCube version of the game holds the lowest score on the site.[15] GamesRadar ranked it as the 50th worst game ever made. The staff commented that the game was even worse than the movie it was based on.[16]


See also



References


  1. "Charlie's Angels Release Information for PlayStation 2". GameFAQs. Retrieved 17 June 2013.
  2. "Charlie's Angels Release Information for GameCube". GameFAQs. Retrieved 17 June 2013.
  3. "Charlie's Angels for GameCube". GameRankings. CBS Interactive. Retrieved 17 June 2013.
  4. "Charlie's Angels for GameCube Reviews". Metacritic. CBS Interactive. Retrieved 17 June 2013.
  5. Marriott, Scott Alan. "Charlie's Angels (GC) - Review". AllGame. Archived from the original on 14 November 2014. Retrieved 9 December 2014.
  6. Mason, Lisa (September 2003). "Charlie's Angels". Game Informer. No. 125. p. 113. Archived from the original on 18 April 2009. Retrieved 9 December 2014.
  7. Liu, Johnny (July 2003). "Charlie's Angels Review". Game Revolution. Retrieved 10 December 2014.
  8. Navarro, Alex (17 July 2003). "Charlie's Angels Review". GameSpot. Retrieved 9 December 2014.
  9. Knutson, Michael (22 July 2003). "Charlie's Angels - GC - Review". GameZone. Archived from the original on 22 January 2009. Retrieved 10 December 2014.
  10. Casamassina, Matt (16 July 2003). "Charlie's Angels (GCN)". IGN. Retrieved 9 December 2014.
  11. "Charlie's Angels". Nintendo Power. 173: 140. October 2003.
  12. Shirley, Jeff (14 October 2003). "Charlie's Angels". Nintendo World Report. Retrieved 10 December 2014.
  13. Bemis, Greg (14 August 2003). "'Charlie's Angels' (GCN) Review". X-Play. Archived from the original on 10 August 2003. Retrieved 10 December 2014.
  14. Catucci, Nick (22 July 2003). "Monkey Biz". The Village Voice. Retrieved 9 December 2014.
  15. "Browse and Search Games (sorted worst to best)". Gamerankings. Retrieved April 30, 2017.
  16. "The 50 worst games of all time". GamesRadar. 2013-04-15. Retrieved 2013-12-05.





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