Caladrius (カラドリウス, Karadoriusu) is a scrolling shooter developed and published by MOSS, first released on April 25, 2013 for the Xbox 360 in Japan.[1] It was later released digitally in North America and Europe on September 4, 2015. After its console debut, Caladrius was ported to arcades under the name Caladrius AC, adding extra game modes and supporting Sega's ALL.Net system.[2] The game was released for the PlayStation 3 under the name Caladrius Blaze on August 14, 2014 exclusively in Japan. This version added extra characters, stages, and game modes.[3] The updated version was also released for the PlayStation 4 on August 9, 2016 and Microsoft Windows on January 12, 2017, all of which were published by H2 Interactive. On July 19, 2019 the game was released on the Nintendo Switch.
![]() | This article may be expanded with text translated from the corresponding article in Japanese. (March 2015) Click [show] for important translation instructions.
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Caladrius | |
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Developer(s) | MOSS |
Publisher(s) | MOSS H2 Interactive (PS4, PC) |
Director(s) | Jin Hoshino |
Producer(s) | Toshinobu Komazawa |
Programmer(s) | Motomi Hirano Satoshi Noguchi Shigeru Tsuchiya Takayuki Hayashi |
Artist(s) | Suzuhito Yasuda (character) |
Writer(s) | Kuon Kagura |
Composer(s) | Manabu Namiki Yoshimi Kudo Azusa Chiba |
Platform(s) | Arcade, Xbox 360, PlayStation 3, PlayStation 4, Microsoft Windows, Nintendo Switch |
Release | Xbox 360
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Genre(s) | Shoot 'em up |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega RingEdge 2 |
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Famitsu magazine scored Caladrius a 31 out of 40[4] and Caladrius Blaze a 29 out of 40.[5]
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