Babylon's Fall is an action role-playing game developed by PlatinumGames and published by Square Enix. The game was released for Microsoft Windows, PlayStation 4 and PlayStation 5 on March 3, 2022. The game received generally negative reviews from critics, and was a significant commercial disaster for Square Enix, with the game only reaching a concurrent player count of less than 1,200 on release day and declining sharply afterwards.[2][3] Six months after the game's release, Square Enix announced the game's servers will be shut down in February 2023.[4]
Babylon's Fall | |
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Developer(s) | PlatinumGames |
Publisher(s) | Square Enix |
Director(s) |
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Producer(s) |
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Designer(s) |
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Artist(s) | Kouji Tajima |
Writer(s) | Kenichi Iwao |
Composer(s) | Hiroshi Yamaguchi[1] |
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Release | March 3, 2022 |
Genre(s) | Action role-playing, hack and slash |
Mode(s) | Single-player, multiplayer |
Babylon's Fall is an action role-playing hack and slash video game played from a third-person perspective. The player assumes control of a Sentinel, who must scale a massive tower known as the Ziggurat.[5] Players started at a hub area known as Sentinel Force HQ where they can interact with other players, visit shops or blacksmiths to purchase gear and upgrades, and access quests. Each quest can be played solo, though the game also supports four-player cooperative multiplayer. Players ascend three to four floors in each quest until they reach the summit of the tower. Along the way, players will unlock loot which can be used to enhance the strength of the characters.[6]
Each sentinel is equipped with two weapons. However, the player is also equipped with a device known as Gideon's Coffin. The coffin allows players to carry two more spectral weapons. These weapons can no longer be used once the spectral energy bar is depleted, though it will gradually refill over time. The game features five different weapons types, including sword, hammer, bow, rod, and shield.[7] At the end of each level, players would be awarded with loot and gear. The quality of the gear depends on the player's performance in a level. Players can achieve better performance by varying their attack style, eliminating enemies quickly, and dodging attacks.[6]
Babylon's Fall was developed by PlatinumGames. According to producer Junichi Ehara, the team wanted to expand on the combat system of Nier: Automata and experiment with multiplayer with Babylon's Fall.[8] The game's brushstroke visual art-style was inspired by classic European oil paintings, and the graphics were created using canvas-like texture.[9] The game also borrowed assets from Final Fantasy XIV, a massively multiplayer online video game created by publisher Square Enix.[10] The protagonist of the story was compared to a Roman gladiator by scenario writer Kenichi Iwao.[11] The first closed beta was held in July 2021 in Japan and August 2021 in Europe and North America.[12] The beta received a lukewarm reception, with players complaining about the game's illegible visual style. The development team evaluated players feedback and adjusted the game's graphics to ensure that they are less blurry and pixelated.[13]
Production on the game began in 2017, around the time of Nier: Automata's release.[14] The game was revealed at E3 2018 during Square Enix's own press conference and was originally slated to release in 2019.[15] The first look at gameplay would be seen at Sony's December 2019 State of Play presentation. It was shown again at E3 2021, now labeled a "game as a service".[16] This means that the game would be supported with free updates, new gameplay modes and content upon release.[17] PlatinumGames opened a new Tokyo studio in 2020 to help the studio make live service games.[18] The developers have stated that the game was always envisioned as a multiplayer, live service title, and expressed regret over some players having the false impression that it was a single player game because of previous footage only showing solo combat.[19] One of the game's directors, Takahisa Sugiyama, stated that the challenge of creating an online, live-service game was "a lot harder to do than we thought". This, along with the impact of the COVID-19 pandemic and the release of new hardware, are cited as reasons for the game's lengthy delay.[19]
The game was released on March 3, 2022 for Microsoft Windows, PlayStation 4 and PlayStation 5, with cross-platform play support. Players who purchased the game's Digital Deluxe version could access the game on February 28, 2022.[20] In September 2022, PlatinumGames and Square Enix announced that the game's servers would be shut down on February 23, 2023.[21]
Aggregator | Score |
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Metacritic | PC: 46/100[22] PS5: 41/100[23] |
Publication | Score |
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Destructoid | 5/10[24] |
Hardcore Gamer | 1.5/5[25] |
IGN | 4/10[26] |
Jeuxvideo.com | 12/20[27] |
PC Gamer (US) | 45/100[28] |
PC Games (DE) | 5/10[29] |
Push Square | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Shacknews | 5/10[31] |
The Games Machine (Italy) | 5.8/10[32] |
Video Games Chronicle | ![]() ![]() ![]() ![]() ![]() |
Babylon's Fall received "generally unfavorable" reviews according to review aggregator Metacritic.[23][22]
Destructoid liked the combat, praising the "coffin combos" and "slick" dodges, but felt the actual structure of the game was boring; "most of the challenges are the same hallways, remixed, and the same enemies, slightly tweaked".[24] Rock Paper Shotgun disliked the progression of the game, writing that it was needlessly confusing; "You rush through corridors and into progressively harder arenas... Occasionally there are yellow orbs to collect on your way, although I haven't been told what these do. Beat an arena and the game will give you a rank, like Stone or Bronze or Pure Platinum, which also nets you... nothing?".[34]
On Steam, the game has an all-time high of 1,166 concurrent players, which fell to just one player in May 2022.[2] In Japan, the physical PlayStation 4 version of Babylon’s Fall sold 2,885 copies within its first week of release, making it the twenty-fourth bestselling retail game of the week in the country. The PlayStation 5 version sold 2,224 copies in the country during the same week, making it the twenty-seventh bestselling Japan retail game throughout the week.[35]
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