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15 Days is a casual adventure game developed by German independent developer House of Tales and published by DTP Entertainment. It was released for Microsoft Windows on 25 June 2010.[1]

15 Days
Developer(s)House of Tales
Publisher(s)DTP Entertainment
Platform(s)Microsoft Windows
ReleaseMicrosoft Windows
  • WW: 25 June 2010
Genre(s)Adventure

Gameplay


The player controls three characters who are art thieves that steal artwork and give the money they make to charity.[2]


Development


The game engine developed by House of Tales allowed the developers to use tracking shots and pans which are usually impossible with pre-rendered backgrounds.[3]


Reception


According to review aggregator Metacritic, 15 Days has a score of 63 based on six reviews.[4]

In a one-and-a-half-star review ("poor"), Adventure Gamers criticized the game for its gameplay, bugs and lack of content, stating there were only two standalone puzzles and that the most of the game is just walking between rooms looking for something to do. When you meet an NPC person to talk to, you just click a single dialog icon and they tell a player something, without any other interaction on the player's part, no choices for what to say at all.[1]

GameStar felt the game's puzzles were too simple for adventure gaming aficionados.[5] Gameswelt praised the appealing and authentic nature of the game's aesthetics.[6]


References


  1. "Adventure gamers". 20 August 2010. Retrieved 20 August 2010.
  2. "Gamona". 12 April 2009.
  3. "15 Days". GamesIndustry.biz. Retrieved 15 June 2018.
  4. "Metacritic". Metacritic. Retrieved 1 April 2015.
  5. "15 Days im Test – Atmosphärischer Adventure-Krimi – GameStar" (in German). Retrieved 15 June 2018.
  6. "15 Days: Die Kunst des Kunstdiebstahls". Gameswelt (in German). 3 December 2009. Retrieved 15 June 2018.



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